Unity MCP
Enables real-time manipulation of Unity scenes through a WebSocket protocol that supports GameObject creation, component management, transform operations, and property access for game development workflows.
About
Unity MCP enables AI-powered scene manipulation and automation within the Unity Editor through a WebSocket-based protocol. The implementation consists of a Unity Editor plugin that provides a user interface for starting/stopping the server and a Python server component that handles communication between AI clients and Unity. It supports a wide range of operations including GameObject creation, component management, transform manipulation, and property access - making it particularly valuable for AI-assisted game development workflows where programmatic control of Unity scenes is needed.
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