Unity MCP

Enables real-time manipulation of Unity scenes through a WebSocket protocol that supports GameObject creation, component management, transform operations, and property access for game development workflows.

Category MCP Servers
Added Mar 28, 2026
Views 77

About

Unity MCP enables AI-powered scene manipulation and automation within the Unity Editor through a WebSocket-based protocol. The implementation consists of a Unity Editor plugin that provides a user interface for starting/stopping the server and a Python server component that handles communication between AI clients and Unity. It supports a wide range of operations including GameObject creation, component management, transform manipulation, and property access - making it particularly valuable for AI-assisted game development workflows where programmatic control of Unity scenes is needed.

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