Unreal Engine Editor
Transforms Unreal Engine Editor into an MCP-compatible server using Python's asyncio framework, enabling direct control of editor functionality for automated workflows and content creation.
About
The MCPServer plugin for Unreal Engine Editor transforms the editor into an MCP-compatible server for AI agent interaction. It leverages Python's asyncio framework with a custom event loop implementation to handle asynchronous operations within the Unreal Editor environment. The server integrates with Unreal's slate tick system to maintain responsiveness while processing requests, and requires dependencies like mcp, anyio, click, and starlette. This implementation enables AI agents to programmatically control and interact with Unreal Editor functionality, making it valuable for automating editor workflows and enabling AI-driven content creation.
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