Godot Documentation RAG
Processes Godot game engine documentation by converting RST files to Markdown, chunking text, generating embeddings, and enabling semantic search for intelligent documentation queries through natural language instead of manual searching.
About
A RAG (Retrieval-Augmented Generation) system built with FastMCP that processes Godot game engine documentation by converting RST files to Markdown, splitting them into chunks, generating embeddings, and enabling semantic search and question-answering capabilities. The implementation includes tools for document conversion, text chunking, vector embedding generation, and the main RAG server that handles queries against the processed documentation. Designed for developers working with Godot who need intelligent access to documentation through natural language queries rather than manual searching through extensive technical docs.
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