Foundry VTT
Connects Claude Desktop with Foundry Virtual Tabletop game sessions through Socket.IO to provide access to live character sheets, scene data, compendium searches, and world metadata for character analysis, rules lookups, campaign planning, and real-time game assistance.
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Foundry VTT MCP Bridge by Adam Dooley that connects Claude Desktop with Foundry Virtual Tabletop game sessions through a Socket.IO-based server and Foundry module combination. The implementation provides AI assistants with access to live game data including character sheets with stats/items/effects, scene information with tokens and maps, compendium searches across game systems, world metadata, and user information, enabling use cases like character analysis, rules lookups, campaign planning, and real-time game assistance. Built with TypeScript and featuring a Windows installer with automated Claude Desktop configuration, shared type definitions with Zod validation, and comprehensive error handling, it serves GMs and players who want AI integration for D&D/Pathfinder sessions, campaign management, and rules assistance without manual data entry.
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