3D Asset Processing
Processes and optimizes 3D glTF/GLB models with analysis, validation, format conversion, compression, and geometry simplification tools for web, mobile, and game engine compatibility.
About
A 3D asset processing MCP server that provides analysis, validation, and optimization tools for glTF/GLB 3D models through integration with gltf-pipeline and gltf-transform libraries. The implementation offers four main tools: model analysis for detailed geometry and material statistics, validation using the official gltf-validator with compatibility checks across platforms, basic processing via gltf-pipeline for format conversion and simple compression, and advanced processing through gltf-transform for Meshopt/Draco compression, texture optimization, and geometry simplification. Built with TypeScript and featuring smart caching, temporary file management, and support for local files, URLs, and base64 data inputs, it's useful for 3D content pipelines, asset optimization workflows, and ensuring model compatibility across web, mobile, and game engine platforms.
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